-- This file was automagically generated. Edit with care. :)
gameTimeout = 30;
maxPacketSize = 500;
playerName = "31stFF_Viking";
idleTimeout = 120;
stats {
	enable = true;
	file = "Temp/mp_log.txt";
};
chat {
	height = 95;
	delay = 10000;
};
serverFiles = {
	[1] = "./Bazar/Names.lua";
	[2] = "./Bazar/Racks.lua";
	[3] = "./Bazar/Types.lua";
	[4] = "./Config/Weapons/Guns.lua";
	[5] = "./Config/Weapons/DrawInfo.lua";
	[6] = "./Config/Weapons/Bombs.lua";
	[7] = "./Config/Planes/Pylons.lua";
	[8] = "./Config/Planes/Damage.lua";
	[9] = "./Config/Planes/AIControl.lua";
	[10] = "./Config/Export/Config.lua";
	[11] = "./Config/View/Server.lua";
	[12] = "./Config/View/Labels.lua";
	[13] = "./Config/World/World.lua";
	[14] = "./Config/Network/stats.lua";
};
configList = {
	["xDSL 2048/2048 Kbit/s"] = {
		downstream = 256000;
		upstream = 256000;
	};
	["LAN 10 Mbit/s"] = {
		downstream = 500000;
		upstream = 500000;
	};
	["Modem 56.6K"] = {
		downstream = 5000;
		upstream = 3000;
	};
	["xDSL 128/128 Kbit/s"] = {
		downstream = 16000;
		upstream = 16000;
	};
	["Modem 33.6K"] = {
		downstream = 3000;
		upstream = 1000;
	};
	["LAN 100 Mbit/s"] = {
		downstream = 5000000;
		upstream = 5000000;
	};
	["xDSL 1024/128 Kbit/s"] = {
		downstream = 128000;
		upstream = 16000;
	};
	["xDSL 256/128 Kbit/s"] = {
		downstream = 32000;
		upstream = 16000;
	};
};
client {
	syncPing = 1;
	type = "xDSL 1024/128 Kbit/s";
	livePing = 15;
	port = 10308;
	server = "80.250.162.148";
	serverList = {
		[1] = "80.250.162.148";
		[2] = "chaoshq.dyndns.org";
	};
};
server {
	type = "xDSL 2048/2048 Kbit/s";
	name = "LockOn Server";
	maxPlayers = 32;
	port = 10308;
	pingUpdate = 30;
	interface = "All interfaces";
};
